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・ Henry Luke White
・ Henry Lukin
・ Henry Lumley
・ Henry Lumley (disambiguation)
・ Henry Lumley Drayton
・ Henry Lumley, Viscount Lumley
・ Henry Lumpkin Wilson
・ Henry Lundy
・ Henry Luning
・ Henry Liddell
・ Henry Liddell, 1st Baron Ravensworth
・ Henry Liddell, 1st Earl of Ravensworth
・ Henry Liddell, 2nd Earl of Ravensworth
・ Henry Liddon
・ Henry Lidgbird Ball
Henry Lieberman
・ Henry Lilley Smith
・ Henry Lillywhite
・ Henry Lim Bon Liong
・ Henry Lin
・ Henry Lin Yu
・ Henry Lincoln
・ Henry Lincoln (disambiguation)
・ Henry Lincoln (MP)
・ Henry Lincoln Johnson
・ Henry Lindblad
・ Henry Linde
・ Henry Linderman
・ Henry Lindlahr
・ Henry Lindo Ferguson


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Henry Lieberman : ウィキペディア英語版
Henry Lieberman

Henry Lieberman is an American computer scientist at the MIT Media Lab in the fields of programming languages, artificial intelligence and human-computer interaction. He serves as a principal research scientist at the Media Lab and is the Director of the Software Agents Research group, which explores the intersection between artificial intelligence and human-computer interaction.
==Career==
Dr. Lieberman was a research scientist from 1972-87 at the Computer Science & Artificial Intelligence Laboratory at MIT, working with influential computer scientists such as Seymour Papert and Carl Hewitt. His early contributions to computer science includes work on the programming language Logo, as well as the first attempt at using bitmap and color graphics in programming languages. Some of his contributions include prototype object systems and the first real-time garbage collection〔(), Henry Lieberman and Carl Hewitt. 1983. A real-time garbage collector based on the lifetimes of objects. Commun. ACM 26, 6 (June 1983), 419-429. DOI=10.1145/358141.358147 http://doi.acm.org/10.1145/358141.358147 .〕 algorithms in programming languages. His recent work at the MIT Media Lab has centered around the field of commonsense reasoning for user interaction as well as programming by examples. He has authored or co-authored three books, including End-User Development (Springer, 2006), Spinning the Semantic Web (MIT Press, 2004), and Your Wish is My Command: Programming by Example (Morgan Kaufmann, 2001).

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